Real-time visual effects
// Send result back to the model
。关于这个话题,夫子提供了深入分析
It's a puzzling, and unusual, mix.
Марина Совина (ночной редактор)
The logic is fairly simple: I don’t give a shit what you name your player object. I don’t care how deeply you bury it in a closure. I don’t care what class you instantiate it from. At some point, you have to call .play(). And when you do, I’ll be waiting.